Known bugs

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Known bugs

Post by Fabian Viking on January 15th 2012, 3:27 pm

Release version2
Thrallord and Car tracks templates crash
Info text on icons dont work
Random crashes with code4
Code 4 any time I try split screen
Maps are different between players in multiplayer
Game crashes to dashboard randomly
Can't see friends servers (quick fix, ask them to change Invite only to Open in network settings)
When playing multiplayer the game crashes when I find a town stating "Network Problems"
The race can be glitchy.
Stuck in race if hurt by a zombie.
HUD is not correct in split screen.


Last edited by Fabian Viking on May 3rd 2012, 3:49 am; edited 9 times in total

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Re: Known bugs

Post by Fabian Viking on January 18th 2012, 2:44 pm

Crash reports
*GamefarmContact:1U:NullReferenceException NW11|5 Engine.Update.Time_UpdateLasyList( ClassFrame.BasicUpdateQue.Update( Engine.Update.lasyUpdate(
*GamefarmContact:1U:OutOfMemoryException NW0|9 en Map.DataChunks.Screen( en Map.DataChunks.WorldChunks.GetScreen( en Map.World.OpenScreensUpdate(
*GamefarmContact:1U:The process can not access the file 'xna0:\Visited\whiskyfr4g1\258_256.chk' because it is being used by another process. NW24|11 System.IO.__Error.WinIOError(
Crash reports that are known and fixed

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