Update1 progress

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Update1 progress

Post by Fabian Viking on January 21st 2012, 8:48 am

Hi!

So far I've got the heli and the plane to work.
Added 4 new block types, and letter blocks A-Z and 0-9
Im half way through the reported bugs.
Right now I am trying to make the animation editor crash safe so I can add that.

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Re: Update1 progress

Post by xI MoB BoSS Ix on January 22nd 2012, 12:31 am

Boner boner boner lol jk how bout an shooting weapon and did you say you are gonna try to get the animation creator ready for this next update coming up. That would be amazing.

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Re: Update1 progress

Post by Fabian Viking on January 22nd 2012, 6:50 am

Animation editor done
Made about 10new appearances
RC ship is half done

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Re: Update1 progress

Post by xI MoB BoSS Ix on January 22nd 2012, 11:36 am

Rc ship as in a boat and if yes will you be adding water

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Re: Update1 progress

Post by Fabian Viking on January 23rd 2012, 10:32 am

a small teaser

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Re: Update1 progress

Post by demman32 on January 24th 2012, 11:20 pm

arghh! Can't wait!

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Re: Update1 progress

Post by Fabian Viking on January 26th 2012, 2:40 pm

bla

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Re: Update1 progress

Post by bob on January 26th 2012, 5:43 pm

Really nice demo of the new stuff Smile
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Re: Update1 progress

Post by Fabian Viking on January 26th 2012, 6:30 pm

I think we recorded for 6hours totally, what a mess

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Re: Update1 progress

Post by ToxicDeath on January 26th 2012, 6:34 pm

I can't wait for the update I liked the video!

Fabian,when i get a removable hard drive for my xbox i can start using my XNA game studio thing so yeah.
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Re: Update1 progress

Post by xI MoB BoSS Ix on January 26th 2012, 7:49 pm

Can we spawn the monsters that we create, I was hoping to see that in the video. Like if they just pop randomly for the waves or can you set them to waves??

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Re: Update1 progress

Post by Fabian Viking on January 26th 2012, 8:14 pm

xI MoB BoSS Ix wrote:Can we spawn the monsters that we create, I was hoping to see that in the video. Like if they just pop randomly for the waves or can you set them to waves??
Like I said in the video, thats for the future, haven't got that far yet.

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Re: Update1 progress

Post by xI MoB BoSS Ix on January 26th 2012, 8:32 pm

Have you released it into peer review?

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Re: Update1 progress

Post by Fabian Viking on January 27th 2012, 9:29 am

Added a restore system, the game remember any changes 48hours back in time. Will both protect against greifers and corrupt files.

Almost there now, these things wont make it:
-gt banners are off in split screen
-check if you are stuck under ground after creation or driving the RC
-You know when you press the X button the icon shows the last function you did...Shouldn't it be the eye dropper?
-flatten area is buggy
-Guest on splitscreen can not travel to me
-start a flat world
-more intense zombie waves
-more weapons
-share message history to joining gamers
-clienter with full access should be able to change other gamers permissions or kick them
-better buy promotions in trial

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Re: Update1 progress

Post by Fabian Viking on January 27th 2012, 6:42 pm

Just opened a worlds containing nothing but corrupt files, and it works fine Cool , no more of those impossible to open worlds.

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Re: Update1 progress

Post by Fabian Viking on January 27th 2012, 8:05 pm

Update1 is complete Very Happy

The game will be in peer review when the playtesters give me clearance. It's been a frantic two weeks, my new dayjob is gonna feel like vacation after this.

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Re: Update1 progress

Post by ToxicDeath on January 27th 2012, 8:39 pm

whats ur dayjob?
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Re: Update1 progress

Post by Fabian Viking on January 28th 2012, 3:39 am

gonna make a small game for a IT company

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Re: Update1 progress

Post by ToxicDeath on January 28th 2012, 3:40 am

IT company?
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Re: Update1 progress

Post by Fabian Viking on January 28th 2012, 3:41 am

Information Technology, they work mostly with security

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Re: Update1 progress

Post by ToxicDeath on January 28th 2012, 3:43 am

i see
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Re: Update1 progress

Post by elite arbiter10 on January 29th 2012, 9:40 pm

very good i'am glad the update is done.

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Re: Update1 progress

Post by Fabian Viking on January 31st 2012, 9:11 am

Update is in peer review now, found a few more crashes yesterday that I had to fix. Also made great improvements to the Animation Designer.
The PR normally does take around 2weeks (if you aint a high profile game like TM). Gonna work on Tabletop LD now.

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Re: Update1 progress

Post by xI MoB BoSS Ix on January 31st 2012, 3:12 pm

Is the animation designer in this update ?

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Re: Update1 progress

Post by Fabian Viking on January 31st 2012, 3:41 pm

Yes it is. Sadly we could never transfer your awesome templates to the retail version. I've added a function in the update that will make that easier.

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Re: Update1 progress

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